Thursday, October 18, 2007
The Universal editor
The key to any sucessful game is the design and implementation of appropriate editors to develop that game with. The content and arrangement of this content must easily and quickly be layout out and the information saved into a suitableformat. My project in a bid to maintain ease of use yet still hold great control over the system has condensed all control into a master editor. Users can add characters, items and objects to the world with a simple drag and drop interface. By using this system anybody can change the gaming experience and it also means the game can be developed fast. There can be great benefits from indies and pros using external tools to develop their games with.
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